/* Keys and Rooms Instructions: There are n rooms labeled from 0 to n - 1 and all the rooms are locked except for room 0. Your goal is to visit all the rooms. However, you cannot enter a locked room without having its key. When you visit a room, you may find a set of distinct keys in it. Each key has a number on it, denoting which room it unlocks, and you can take all of them with you to unlock the other rooms. Given an array rooms where rooms[i] is the set of keys that you can obtain if you visited room i, return true if you can visit all the rooms, or false otherwise. Constraints: n == rooms.length 2 <= n <= 1000 0 <= rooms[i].length <= 1000 1 <= sum(rooms[i].length) <= 3000 0 <= rooms[i][j] < n All the values of rooms[i] are unique. */ package main import "fmt" func main() { res := canVisitAllRooms([][]int{{1}, {2}, {3}, {}}) fmt.Printf("Example 1 works: %+v\n\n", res) res = canVisitAllRooms([][]int{{1, 3}, {3, 0, 1}, {2}, {0}}) fmt.Printf("Example 2 works: %+v\n", res) } func canVisitAllRooms(rooms [][]int) bool { if len(rooms) > 0 && len(rooms[0]) == 0 { return false } keys := getAllKeys(0, make(map[int]struct{}), rooms) keys[0] = struct{}{} for i := 0; i < len(rooms); i++ { if _, ok := keys[i]; !ok { return false } } return true } func getAllKeys(index int, seen map[int]struct{}, rooms [][]int) map[int]struct{} { keys := map[int]struct{}{} for j := 0; j < len(rooms[index]); j++ { if _, ok := seen[rooms[index][j]]; ok { continue } else { seen[rooms[index][j]] = struct{}{} } keys[rooms[index][j]] = struct{}{} insideKeys := getAllKeys(rooms[index][j], seen, rooms) for k := range insideKeys { keys[k] = struct{}{} } } return keys }